DULWICH OPEN HOUSE (with Paul Hudson)
'An unusual and affective exhibition of Paul's surreal paintings and Coral's interactive and tactile sculptures' Featuring the Interactive, life-size Scapegoat
Coral's art tells stories. She constructs interactive sculptures from diverse materials that are completed by the viewer. In a unique blend of the sensuous and abstract Coral combines new materials and digital processes with traditional craft knowledge, making objects, drawings, animations and immersive experiences that provoke a sense of wonder, laughter and intrigue. Many of her projects are collaborative and are redefined by interactions and exchanges with the public.
I am a gestalt sculptor, who starts from a place of uncertainty and searches for form in an eclectic world. My ideas could be constructed in elements as varied as breezeblocks or confetti. The message, and the medium that expresses that message grow in tandem, using gestalt ideas of structural economy and closure to create things that are new and meaningful. The sculptures are tactile, and often interactive, appealing to the varied sensory strengths of an audience. I ask for their active complicity because I believe that truth and beauty are found when someone mentally closes a loop.
Recently finished two large relief works that use the metaphor of a coin. Very different ideas behind the two.
I have been creating chainmail and beating sheet copper. I find copper very stimulating as a material and am exploring it in combination as sheet material and as facetted maille that echoes digital mesh. I used chainmail recently to cover a life-size interactive scapegoat, which wears a 'coat of blame' constructed of tags written by the public. The Scapegoat was the centrepiece in a two-man Exhibition shown over two weekends at the Dulwich Festival 2018
V&A INSPIRED BY...2018 EXHIBITION, MORLEY GALLERY
Poco a poco, the mechanical Pangolin was selected for the 'best of' in this exhibition and was Prize winner in the Museum of Childhood category.
‘Not Here, Not Now’ is an immersive, interactive audio-visual artwork created by Coral in her partnership with Bruno Mathez as TROPE. This new artwork debuts in the main studio at the Maker Faire.
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